Exodus
Political Art Board Game
2015
Exodus is a playable simulation and board game puzzle about climate change. Players first place cards to form a series of islands by following simple rules. These islands represent the Maldives, and wooden blocks represent the populace. Over just 3 turns, each representing a decade, players are tasked with juggling the nation's resources and interests: managing the trade of yellow fin tuna without overfishing, dealing with local crises such as water shortages, building breakwaters to protect against ocean tides, relocating populaces while avoiding overcrowding – all the while maintaining political power.
Exodus was designed for The Maldives Exodus Caravan Show, curated by Søren Dahlgaard. Special thanks to Amani Naseem and Eskil Dahlgaard.
Exhibition History
- 16 – 17 May 2015, Federation Square, Melbourne
- 27 June – 26 July 2015, Laznia Centre for Contemporary Art, Gdansk
- 29 April – 14 May 2016, RMIT Design Hub, Melbourne
- 30 June 2016, Museum of Contemporary Art, Sydney